how to pass the list of lists means List<List<Bitmap>> through bundle to the fragment in android
基本上我使用片段,我通过创建构造函数将列表传递给片段,但是当我尝试生成签名的 apk 文件时,我得到了如下错误
(这个片段应该有一个默认的构造函数)搜索后我找到了创建 newInstance 的方法,以通过捆绑将数据传递给另一个片段
像这样...
1 2 3 4 5 6 7 8 | public static Fragment newInstance(String arg1, int arg2) { Fragment result = new MyFragment(); Bundle args = new Bundle(); args.putString("arg1_key", arg1); args.putInt("arg2_key", arg2); result.setArguments(args); return result; } |
我的代码在这里请任何建议.......
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 | import android.app.ProgressDialog; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Shader; import android.os.AsyncTask; import android.os.Build; import android.os.Bundle; import android.os.Parcelable; import android.support.annotation.Nullable; import android.support.design.internal.ParcelableSparseArray; import android.support.v4.app.Fragment; import android.support.v4.app.FragmentTransaction; import android.support.v7.app.AppCompatActivity; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.ImageView; import com.google.android.gms.ads.AdView; import com.nhaarman.listviewanimations.appearance.simple.AlphaInAnimationAdapter; import com.squareup.picasso.Picasso; import com.squareup.picasso.Transformation; import java.util.ArrayList; import java.util.List; /** * Created by waqar on 12/01/2017. */ public class splashFragment extends Fragment { private int[] HandImages = {R.drawable.hands_1, R.drawable.hands_2, R.drawable.hands_3, R.drawable.hands_4, R.drawable.hands_5, R.drawable.hands_6, R.drawable.hands_7, R.drawable.hands_8, R.drawable.hands_9, R.drawable.hands_10, R.drawable.hands_11, R.drawable.hands_12, R.drawable.hands_13, R.drawable.hands_14, R.drawable.hands_15, R.drawable.foot_15}; private int[] FootImages = {R.drawable.foot_1, R.drawable.foot_2, R.drawable.foot_3, R.drawable.foot_4, R.drawable.foot_5, R.drawable.foot_6, R.drawable.foot_7, R.drawable.foot_8, R.drawable.foot_9, R.drawable.foot_10, R.drawable.foot_11, R.drawable.foot_12, R.drawable.foot_13, R.drawable.foot_14, R.drawable.foot_15}; private int[] TatooImages = {R.drawable.tatoos_1, R.drawable.tatoos_2, R.drawable.tatoos_3, R.drawable.tatoos_4, R.drawable.tatoos_5, R.drawable.tatoos_6, R.drawable.tatoos_7, R.drawable.tatoos_8, R.drawable.tatoos_9, R.drawable.tatoos_10, R.drawable.tatoos_11}; private int[] NailImages = {R.drawable.nail_1, R.drawable.nail_2, R.drawable.nail_3, R.drawable.nail_4, R.drawable.nail_5, R.drawable.nail_6, R.drawable.nail_7, R.drawable.nail_8, R.drawable.nail_9, R.drawable.nail_10, R.drawable.nail_11}; ArrayList<Bitmap> HandsBitmapArray = new ArrayList<Bitmap>(); ArrayList<Bitmap> FootBitmapArray = new ArrayList<Bitmap>(); ArrayList<Bitmap> TatooBitmapArray = new ArrayList<Bitmap>(); ArrayList<Bitmap> NailBitmapArray = new ArrayList<Bitmap>(); ImageView imageView; @Nullable @Override public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) { View view = inflater.inflate(R.layout.splash_fragment, container, false); imageView = (ImageView) view.findViewById(R.id.imageView); Picasso.with(getActivity()).load(R.drawable.design_12).transform(new CircleTransform()).into(imageView); final AdView mAdView = (AdView) getActivity().findViewById(R.id.adView1); mAdView.setVisibility(View.GONE); if (HandImages != null && HandImages.length > 0) { new BackGroundTask().execute(); } return view; } public class CircleTransform implements Transformation { @Override public Bitmap transform(Bitmap source) { int size = Math.min(source.getWidth(), source.getHeight()); float radius = size / 2f; final Paint paint = new Paint(); paint.setAntiAlias(true); paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); Bitmap output = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(output); canvas.drawCircle(radius, radius, radius, paint); if (source != output) { source.recycle(); } return output; } @Override public String key() { return"circle"; } } public class BackGroundTask extends AsyncTask<Object, Object, List<List<Bitmap>>> { ProgressDialog progressDialog; List<List<Bitmap>> arrayOfLists = new ArrayList<List<Bitmap>>(); @Override protected void onPreExecute() { super.onPreExecute(); /*progressDialog = new ProgressDialog(getActivity()); progressDialog.setMessage("Loading...."); progressDialog.setCancelable(false); progressDialog.show();*/ } /*@Override protected void onProgressUpdate(Integer... values) { progressBar.setVisibility(View.VISIBLE); progressBar.setProgress(values[0]); }*/ @Override protected List<List<Bitmap>> doInBackground(Object... params) { if (isAdded() == true) { for (int i = 0; i < HandImages.length; i++) { Bitmap handsImaes = BitmapFactory.decodeResource(getActivity().getResources(), HandImages[i]); /* int bytes = byteSizeOf(largeIcon); ByteBuffer buffer = ByteBuffer.allocate(bytes); //Create a new buffer largeIcon.copyPixelsToBuffer(buffer); //Move the byte data to the buffer byte[] array = buffer.array();*/ /* Bitmap b1 = BitmapFactor y.decodeByteArray(b, 0, b.length); Bitmap bitmap = Bitmap.createScaledBitmap(b1, 120, 120, false);*/ //Bitmap bitmap = Bitmap.createScaledBitmap(largeIcon, 80, 80, true); Bitmap HandBitmaps = getResizedBitmap(handsImaes, 80, 80); //Bitmap bitmap = Bitmap.createScaledBitmap(largeIcon,(int)(largeIcon.getWidth()*0.1), (int)(largeIcon.getHeight()*0.1), true); //Bitmap bitmap = scaleBitmap(largeIcon, 80, 80); // Bitmap bitmap = decodeSampledBitmapFromResource(getResources(), images[i], 80, 80); HandsBitmapArray.add(HandBitmaps); } arrayOfLists.add(HandsBitmapArray); for (int i = 0; i < FootImages.length; i++){ Bitmap footImages = BitmapFactory.decodeResource(getActivity().getResources(), FootImages[i]); Bitmap FootBitmaps = getResizedBitmap(footImages, 80, 80); FootBitmapArray.add(FootBitmaps); } arrayOfLists.add(FootBitmapArray); for (int i = 0; i < TatooImages.length; i++){ Bitmap footImages = BitmapFactory.decodeResource(getActivity().getResources(), TatooImages[i]); Bitmap FootBitmaps = getResizedBitmap(footImages, 80, 80); TatooBitmapArray .add(FootBitmaps); } arrayOfLists.add(TatooBitmapArray); for (int i = 0; i < NailImages.length; i++){ Bitmap footImages = BitmapFactory.decodeResource(getActivity().getResources(), NailImages[i]); Bitmap FootBitmaps = getResizedBitmap(footImages, 80, 80); NailBitmapArray .add(FootBitmaps); } arrayOfLists.add(NailBitmapArray); } return arrayOfLists; } @Override protected void onPostExecute(final List<List<Bitmap>> result) { super.onPostExecute(result); //progressDialog.dismiss(); /*new CountDownTimer(2000, 800) { public void onTick(long millisUntilFinished) { } public void onFinish() {*/ //MainFragment mainFragment = newInstance(result); MainFragment mainFragment = new MainFragment(result); FragmentTransaction fragmentTransaction = getFragmentManager().beginTransaction(); fragmentTransaction.setCustomAnimations(R.anim.enter, R.anim.exit, R.anim.pop_enter, R.anim.pop_exit); fragmentTransaction.replace(R.id.frame_lay, mainFragment,"mainFragment"); fragmentTransaction.commit(); /*} }.start();*/ /*CustomAdapter adapter = new CustomAdapter(getActivity(), R.layout.custom_grid_row, result); AlphaInAnimationAdapter swingRightInAnimationAdapter = new AlphaInAnimationAdapter(adapter); swingRightInAnimationAdapter.setAbsListView(grid); grid.setAdapter(swingRightInAnimationAdapter);*/ } } public static MainFragment newInstance(List<List<Bitmap>> bitmapArray) { MainFragment fragment = new MainFragment(); Bundle bundle = new Bundle(); bundle.putParcelableArrayList("array", bitmapArray); fragment.setArguments(bundle); return fragment; } public Bitmap getResizedBitmap(Bitmap bm, int newWidth, int newHeight) { /* BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; o.inSampleSize = 6;*/ int width = bm.getWidth(); int height = bm.getHeight(); float scaleWidth = ((float) newWidth) / width; float scaleHeight = ((float) newHeight) / height; // CREATE A MATRIX FOR THE MANIPULATION Matrix matrix = new Matrix(); // RESIZE THE BIT MAP matrix.postScale(scaleWidth, scaleHeight); //"RECREATE" THE NEW BITMAP Bitmap resizedBitmap = Bitmap.createBitmap( bm, 0, 0, width, height, matrix, false); bm.recycle(); return resizedBitmap; } @Override public void onResume() { super.onResume(); ((AppCompatActivity)getActivity()).getSupportActionBar().hide(); } @Override public void onStop() { super.onStop(); ((AppCompatActivity)getActivity()).getSupportActionBar().show(); } } |
我在这个函数中的错误......
1 2 3 4 5 6 7 8 | public static MainFragment newInstance(List<List<Bitmap>> bitmapArray) { MainFragment fragment = new MainFragment(); Bundle bundle = new Bundle(); bundle.putParcelableArrayList("array", bitmapArray); fragment.setArguments(bundle); return fragment; } |
编辑我喜欢的 getterSetter 类...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | public class GetterSetterForBitmaps { public List<List<Bitmap>> HandsList; public List<List<Bitmap>> FootsList; public List<List<Bitmap>> TatoosLists; public List<List<Bitmap>> NailsLists; public List<List<Bitmap>> getHandsList() { return HandsList; } public void setHandsList(List<List<Bitmap>> handsList) { HandsList = handsList; } public List<List<Bitmap>> getFootsList() { return FootsList; } public void setFootsList(List<List<Bitmap>> footsList) { FootsList = footsList; } public List<List<Bitmap>> getTatoosLists() { return TatoosLists; } public void setTatoosLists(List<List<Bitmap>> tatoosLists) { TatoosLists = tatoosLists; } public List<List<Bitmap>> getNailsLists() { return NailsLists; } public void setNailsLists(List<List<Bitmap>> nailsLists) { NailsLists = nailsLists; } } |
并像这样在 GetterSetter 中设置列??表..
1 2 | GetterSetterForBitmaps getterSetterForBitmaps = new GetterSetterForBitmaps(); getterSetterForBitmaps.setHandsList(arrayOfLists); |
但是当像这样从 GetterSetter 获取列表时...
1 2 3 | GetterSetterForBitmaps getterSetterForBitmaps = new GetterSetterForBitmaps(); List<List<Bitmap>> list = getterSetterForBitmaps.getHandsList(); |
它返回null???
Don't do this, you will be wasting great amount of memory in
serializing and de-serializing bitmaps as it will create two
additional copies of same object and will cost you in longer run.
我建议创建一个 DataLayer 用于在
之间传递数据
例如
1 2 3 4 5 6 7 8 9 10 | class MyImageCache { static List<List<BitMap>> list; public static getList(){ return list; } public static setList(List<List<BitMap>> list1){ list=list1; } } |
这将使您免于在应用程序中创建同一对象的多个副本。
You can modify"ImageCache" class's behavior to have more control over data sharing.